JavaAnimeMaker (JAM) ver1.5

2009/06/17 Wednesday


Key Configuration

KeyCommand
'B'Brush mode.
'C'Change part/component mode.
'E'Edit mode.
'L'Scale mode. When executed, it changes the scale of actual object.
'O'Rectangle/Ellipse/Speech mode.
'P'Play animation.
Press any key or mouse click to stop.
shift + 'P'Play animation from a current frame.
'R'Rotation mode.
'S'Line/Rectangle Select mode.
'T'Text mode.
'V'Move mode.
'Z'Zooom mode. Only changes the screen scale, does not change the scale of actual object.
control + 'A'Select all.
control + 'D'Deselect. Release edit object when in edit reference mode.
control + 'E'Expand current frames.
control + 'G'Group selected objects.
control + shift + 'G'Ungroup selected objects.
control + 'I'Insert page.
control + 'O'Load a drawing/image from a file.
control + 'delete'Delete page.
leftTurn to previous page.
rightTurn to next page.
upSelect next selectable object.
downSelect previous selectable object.
deleteDelete selected object.
Delete empty page (if no object remains).
spaceDuplicate selected object from previous page.
shift + leftVisible page - 1.
shift + rightVisible page + 1.
shift + upFrame counts per page + 1.
shift + downFrame counts per page - 1.
Brush Mode
mouse dragDraw line.
shiftStraight line.
Change Mode
mouse moveSelect component.
mouse clickChange component part.
mouse wheelChange component part.
Edit Mode
'E'Set currently focused object as default.
Play Mode
rightFast forward frames.
leftRewind frames.
downMark repeat A->B.
upReset repeat A->B.
Rectangle/Ellipse/Speech Mode
mouse moveDraw rectangle/ellipse/speech.
shiftDraw equal sides.
Rotation Mode
mouse dragRotation.
mouse wheel UPRotation to left.
mouse wheel DOWNRotation to right.
Scale Mode
mouse dragScale.
mouse wheel UPScale down seleted object.
mouse wheel DOWNScale up selected object.
Text Mode
mouse clickStart text input.
End text input.
mouse dragStart text input with width bound.
key typeInput text string.
returnNext line.
return twiceEnd text input.
leftMove a cursor to left.
rightMove a cursor to right.
Zoom Mode
mouse dragZoom.
mouse wheel UPZoom up.
mouse wheel DOWNZoom in.
Application Command
control + 'P'Print images to 'image' directory.
control + 'S'Save a current drawing into a file.

How To

Draw Instruction

Step1Step2Step3Step4
Draw line ('B' for brush)Next page (right key)Draw line ('B' for brush)Play ('P' for play)

Drawing Multiple Lines

Step1Step2Step3Step4
Draw Three lines ('B' for brush)Next page (right key)Draw line ('B' for brush)Select next line (Up key)
Step5Step6Step7Step8
Draw line ('B' for brush)Select next line (Up key)Draw line ('B' for brush)Play ('P' for play)

Select Image Parts

Step1Step2Step3Step4
Select image (Up key)Next page (right key)Duplicate image (space key)Mouse over part ('C' for Choose)
Step5Step6 (Check)Step7 (Check)Step8
Switch Image (Mouse click)Previous Image (Left key)Current Image (right key)Play ('P' for play)

Tips


Download

Jar Files

JavaAnimeMaker.jar
MovieMaker.jar

Commands

> java -jar JavaAnimeMaker.jar

Creates a window where user can draw an animation. Animation is saved as PNG images in 'image' directory by pressing 'ctrl+P'.

> java -jar MovieMaker.jar

Loads PNG images from a directory and converts into a QuickTime movie file. It calculates with 10 frames per second. After a convertion, movie is displayed on a window. By pressing play button, you can see the movie.
written by Akira Hasegawa